Thankfully, the requirement for accuracy in the controls has been reduced a lot. I can just about forget that the control interface is the same as the other Gameloft titles, with a touch screen joypad on the left and three action buttons (jump, attack, web throw) on the right. …and when you go for a bundle of swings through the city, you actually get that fluid movement, the pendulum arcs and the smooth movement on screen that you’ve come to expect from the web-slinger. The voice acting of the lead character has that throwaway nature around the big lines moments when Spiderman freezes on the ground take the same poses as in the comics there’s a bundle of different animations when fighting and web-spinning so all the action feels fluid and connected rather than separate moves… I’m not suggesting that the Gameloft developers didn’t do their job well on the last game, but I strongly suspect that someone high up in the Developer chain on this title is a big Spidey fan and made sure that it… felt right.īecause make no bones about this, what makes Spiderman Spiderman is present in this game.
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